![]() Finally, when the server stops, the mod saves the config to the config file to make sure it matches the gamerules. But here comes the second gamerule, conditionalDoVanishing, which makes it so that, when the player gets to keep its inventory despite the vanilla keepInventoory, and this gamerule is set to true, all the items with the Curse of Vanishing in their inventory still get to disappear in thin air. If set to false, the mod searches for matching death into the whitelist, and if it finds any, the player gets to keep its inventory. When any player dies, if the keepInventory vanilla gamerule is set to true, and the death matches any condition set in the blacklist, the player's inventory drops anyway. Here is a helpful description from the mod: I'd also soon be publishing updates, as soon as I'll reach some real step in the development. You can actually find that mod right here. And even though it still only is in beta, you can still set a config to make it work properly, since making it work properly at first was the alpha version challenge. This will summon a bug, item, plant, or whatever you add here if you have the correct file name.I currently am working on a server-side Fabric mod which would entirely focus on such a matter. This will set your Breath at your desired amount ![]() This will set your Water at your desired amount This will set your Food at your desired amount Will construct all of your current blueprints you have laid out. This is a bit buggy, so use with caution. It applies to your armor and even equipped items. So, unless you choose to drop them, the items in your inventory are safe even if your character dies. When you respawn, you will notice that all the items in your inventory are intact. Gives you an amount of Raw Science that you have designated.įills up your thirst based on the number you've entered.įills up your hunger based on the number you've entered.Ĭhange your size based on the number you enter. There is a way (without mods or plugin), you just find the config.json file of your Singleplayer (SteamsteamappscommonUnturnedWorldSingleplayer0) then open the config.json file (with Notepad or Notepad++) that you find there, copy everything inside, then go find the config. The best way to do so is by using the /kill command or jumping off a high place. ![]() Repairs all of the items you have in your inventory.Ĭompletely fills up your stamina, thirst, hunger, and health. About This plugin allows users to keep their inventory if their death cause if natural, fall damage, death by mob, lava etc. Unlocks all the available items that can be crafted in the game. This works for bugs and general objects in the game.Īnalyzes all the items in the game that you would have to take to the Field Stations. Here is a helpful description from the mod: When any player dies, if the keepInventory vanilla gamerule is set to true, and the death matches any condition set in the blacklist, the player's inventory drops anyway. Will damage a target for the designated amount of damage. Keeping Inventory is a utility mod made for modpack makers that want the player to progress without. Kills your character and takes you back to your spawn point. This is hit and miss sometimes, it appears you have a limit on how far you can teleport. Use this command to instantly jump to a location where your crosshair is pointing. It's not great for flying long distances. Gives you the ability to fly around in the game as a camera. If you enter 0 as your speed then it will stop time completely. The higher the number the faster time will go in game, and the lower the number is the slower it will go. God mode, which means you won't take any damage.Įither slow down, speed up, or stop time completely. Removes the depth of field blurriness on the map. Here's a list of cheats and commands that you can use: Commands You can now type in commands in this to make changes to the game. Most of the cheats work with Grounded 1.0, but God, Teleport, and Kill may or may not work.
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